Virtual environments and ergonomics: needs and opportunities
Author:
John R. Wilson
DOI:
10.1080/001401397187603
Publication Frequency:
12 issues per year
Subjects:
Cognitive Psychology;
Environmental Psychology;
Ergonomics;
Industrial Relations & Safety;
Occupational/Industrial Health & Safety;
Sport & Exercise Science;
Sports Medicine & Therapy;
Universal Design;
User Interface;
Formats available:
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(English)
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Abstract
Although based on a still immature technology, virtual environments appear to have potential for applications in industry, commerce, medicine and education. The role of ergonomics will be in development of improved virtual environment interfaces and in enabling better utilization of the technology through specifying user needs and requirements and developing evaluation methodologies. By extension, ergonomists will also be involved in building virtual environments for use in areas of ergonomics activity such as workplace layout, interface design, procedures testing, education and training. This paper overviews virtual environment attributes and capabilities and proposes a framework for their specification, development and evaluation, before summarizing current ergonomics research issues. Current work on participant side effects is summarized. A strong case is made for the potential value of ergonomics for virtual environments and vice versa.
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| Keywords: Virtual Environments; Virtual Reality; Head Mounted Displays; Presence; Simulator Sickness; Vrise (Virtual Reality Induced Symptoms And Effects) |
| view citations (1) |

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