ebooks logo journals logo reference works logo abstract databases logo
bullet  SIGN IN Register | Why Register? | Got a Voucher? alerts   marked lists   shopping cart 

informaworld

HOME   |   SEARCH   |   BROWSE
    Summary       Subscribe      
Publisher Logo Publication Cover
Search within this ebook

Handbook of Design Research Methods in Education Innovations in Science, Technology, Engineering, and Mathematics Learning and Teaching

Authors: Anthony E. Kelly;  Richard A. Lesh; John Y. Baek
ISBN: 978-0-8058-6059-7 (paperback) 978-0-8058-6058-0 (hardback) 978-1-4106-1794-1 (electronic)
Publisher: Routledge, USA
Forthcoming

Summary

This Handbook presents the latest thinking and current examples of design research in education. Design-based research involves introducing innovations into real-world practices (as opposed to constrained laboratory contexts) and examining the impact of those designs on the learning process. Designed prototype applications (e.g., instructional methods, software or materials) and the research findings are then cycled back into the next iteration of the design innovation in order to build evidence of the particular theories being researched, and to positively impact practice and the diffusion of the innovation.

The Handbook of Design Research Methods in Education-- the defining book for the field -- fills a need in how to conduct design research by those doing so right now. The chapters represent a broad array of interpretations and examples of how today's design researchers conceptualize this emergent methodology across areas as diverse as educational leadership, diffusion of innovations, complexity theory, and curriculum research.

This volume is designed as a guide for doctoral students, early career researchers and cross-over researchers from fields outside of education interested in supporting innovation in educational settings through conducting design research.

Table of Contents

Part 1: Introduction  1. Enabling Innovations in Education and Systematizing Their Impact  Part 2: Design Research and its Argumentative Grammar  2. The "Compleat" Design Experiment: From Soup to Nuts  3. Instrumentation and Innovation in Design Experiments: Taking the Turn Towards Efficiency  4. Experimenting to Support and Understand Learning Processes  5. Engineering and Design Research: Intersections for Education Research and Design  6. Variation Theory: An Organizing Principle to Guide Design Research in Education  7. Multitier Design Experiments in Mathematics, Science, and Technology Education 8. Balancing Product Design and Theoretical Insights  Part 3: Modeling Student Learning During Design Research  9. Research Methods for Alternative Approaches to Transfer: Implications for Design Experiments  10. A Methodology for Documenting Collective Activity  Part 4: Modeling Teacher Learning Using Design Research  11. Developing Design Studies in Mathematics Education Professional Development: Studying Teachers' Interpretive Systems  12. Teacher Design Research: An Emerging Paradigm for Teachers' Professional Development  Part 5: Modeling Stakeholder Commitments Using Design Research  13.Toward Assessment of Teachers' Receptivity to Change in Singapore: A Case Study  14. A Design Research Approach to Investigating Educational Decision-Making  Part 6: Reflecting on Design Research at the Project Level  15. Investigating the Act of Design in Design Research: The Road Taken  16. Illuminating the Braids of Change in a Web-Supported Community: A Design Experiment by Another Name  17. Design Methods for Educational Media to Communicate: When We Cannot Predict What Will Work, Find What Will Not Work  Part 7: Reflecting on Design Research at the Program

Bookmark with:
  • Del.icio.us
  • BibSonomy
  • Connotea
  • More bookmarks
Privacy Policy | Terms & Conditions | Accessibility | RSS
FAQs in: English . Français . Español . 中文(简体和繁體)
© 2009 Informa plc